![new the settlers game new the settlers game](https://cdn.vox-cdn.com/uploads/chorus_asset/file/23166086/TheSettlers_Screenshot_Army_Jorn_4k.jpeg)
Auch funktionierte das Gameplay noch nicht so ganz wegen unausgereiftem Balancing und teils seltsamen UI-Designentscheidungen, die unnötig viel geklicke undso verursachten. Dagegen war quasi alles was mit Wasser zu tun hatte (außer Fischfang) ein Totalausfall, genauso wie die KI. Es war ähnlich komplex wie ein ANNO 1800, sah wunderschön aus, hatte ein cooles teils direktes, teils indirektes Militärsystem und auch die Diplomatie, welche ähnlich tiefschichtig war wie bei einem Civilization, funktionierte gut, tatsächlich auch die heroischen Kämpfe. Was ich 2020 anspielen durfte war echt ein Siedlertraum, es wurden im Grunde alle Stärken der Siedlerspiele zusammengefasst und gut verzahnt. Ich war 3x eingeladen worden zu Anspieltests, einmal im Herbst 2018, im Frühjahr 2020 und im Frühjahr 2021.
![new the settlers game new the settlers game](https://cdn.mos.cms.futurecdn.net/o6YXtT88CCa4GgXgojGpza.jpg)
![new the settlers game new the settlers game](https://i.cdn29.hu/apix_collect_c/1808/the-settlers-2019/the_settlers_2019_screenshot_20180821171811_1_original_760x425_cover.jpg)
I think he already knew what they want to do with his baby and have done now." In summary he told me that it would only be consultants, the new game designer doesn't like building strategy and has never played a Settlers, the management wants to have a competitor product to Age of Empires 4 and market analyses would have shown that the previous version would have been too difficult & complex for the target group of building strategy gamers (yeah no it's clear - looking at ANNO 1800, Factorio, Civilization. My review, like that of all the other 19 testers on site, was suitably negative and scathing, all who had played the previous version wanted it back and none really felt this was a settler.īy the way, during the lunch break I was able to speak briefly with Volker Wertig. For example, the fertilities had already been deleted, the hexes really came into play (before it was more of a mixture of hexes and zones of influence/building borders), there was much more focus on military, much was already "streamlined", etc. What I was able to play last year was, well, something in between the one from 2020 and what you can see in the video above, but it was more in the direction of today. In short, you could tell it was still a work in progress, but one that was heading in exactly the right direction. Also, the gameplay didn't quite work yet because of immature balancing and sometimes strange UI design decisions that caused a lot of unnecessary clicking and such. In contrast, almost everything that had to do with water (except fishing) was a total failure, as was the AI. It was similarly complex as an ANNO 1800, looked beautiful, had a cool partly direct, partly indirect military system and also the diplomacy, which was similarly deep as in a Civilization, worked well, actually also the heroic battles. What I was able to play in 2020 was really a settlers dream, basically all the strengths of the settlers games were combined and well meshed. "I was invited 3x to play tests, once in the fall of 2018, in the spring of 2020 and in the spring of 2021. His testimony is very interesting on the mistakes that were made between Spring 2020 and Spring 2021. And I did fell upon a youtube comment made by a former pre-alpha tester regarding what happened. However, I think that it's important that we do analyze what really happened that lead to this situation. Again, I want to thank you all for the very difficult decision you took by delaying the game once again after all the feedback and reviews regarding the latest Closed Beta.